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eStadium Football
Replays
September 26, 2007
If you attend a Purdue University home football game this year, you can
have the ability to call up instant replays on demand right in your
hand.
eStadium
replay on cell phone
Purdue's eStadium is believed to be
the first service to offer access to instant replays on cell phones, as
well as other features that will make the game-day experience more
interactive for fans in the stands. The service is available at no
charge to those attending football games at Purdue's Ross-Ade Stadium.
Fans who have cell phones with Internet capabilities are able to see
replays from as many as six camera angles and to sort through the
replays to find videos involving particular players or types of plays,
such as a touchdown pass or quarterback sack.
Current game statistics, scores of other games in progress, and
biographical information of players and coaches also are available.
James Krogmeier, an associate professor of electrical and computer
engineering and co-director of Purdue's Center for Wireless Systems and
Applications, says other new features are being added this football
season.
"Fans are able to vote for their choice for the game's most valuable
player," Krogmeier says. "Fans can also e-mail questions to coach Joe
Tiller during the game, and he will answer selected ones on his coach's
show."
Morgan Burke, Purdue's athletics director, says wireless technologies
developed in eStadium, such as cell phone multimedia delivery, will
eventually find widespread use.
"This research will be used in many areas other than sports," Burke
says. "Here in Ross-Ade Stadium, you have a big audience that the
researchers can tap into as a test bed, but there are many other areas
of society that will benefit from what we are learning about wireless
technology."
Burke says the university has no plans to charge for the multimedia
content.
"This is an important educational and research project, and I'm pleased
that it has been so successful over the past few years," Burke says.
"Our goal isn't to make money from this, but to involve Purdue Athletics
in providing an educational and research opportunity for our students."
eStadium is a joint project among Purdue's Center for Wireless Systems
and Applications in the College of Engineering, Purdue Athletics, and
the Office of Information Technology.
Edward Coyle, a professor of electrical and computer engineering, says
that since eStadium was launched in 2001 it has had several
achievements.
"In 2002 we were the first to deliver instant replays on demand over the
stadium's wireless network," Coyle says. "We believe we were the first
to have an entire football stadium covered by wireless Internet, and we
were the first to have a suite of software applications developed just
for football fans."
Previously, viewers had to have devices known as PDAs, or personal
digital assistants, that were capable of receiving WiFi signals in order
to view replays. With the new system, the number of users in Ross-Ade
Stadium is expected to increase from a few hundred to several thousand.
"We will continue to deliver the content for both cell phones and the
WiFi network," Coyle says. "For example, if a fan has an Apple iPhone or
device with wireless access, they would be able to get the same replays
using the WiFi network."
Although there will be no charge for the multimedia content from Purdue,
Steve Dunlop, eStadium project manager for the Office of Information
Technology at Purdue, cautions that users should be aware of their cell
phone service plan before trying to download the videos or other
content.
"On many phones, it's possible to use the data service and get the
Internet even if you haven't signed up for your provider's data plan,
but you will be charged a high fee for this," Dunlop says. "We don't
want anyone to try to use the service and end up with a huge bill. You
should sign up for your provider's data plan before you try to use
eStadium."
Because of television network licensing agreements, only people who are
in the stadium will be able to view the content.
"We'll put an access code up on the video replay board for people in the
stadium to use," Dunlop says.
Delivering content on cell phones presents challenges to the research
team, particularly because nearly every cellular provider uses different
technology to deliver content.
"It's not like your desktop computer where there are just one or two
standards," Coyle says. "Here there are dozens of ways of doing things,
but we've created a system that will deliver content to nearly all of
them."
Dunlop says the system is designed to be as versatile as possible.
"The formats are designed to be forward-compatible. As new cell phones
come on the market, which they do every week, nearly every one of them
should work with one of the six formats," he says. "Our system is also
scalable as new formats are available."
The eStadium system has a component that will determine whether the
video should be downloaded or streamed, and in which format, says Aaron
Ault, research and facilities coordinator for the Center for Wireless
Systems and Applications.
"We deliver the videos in six forms using three encoding methodologies,"
Ault says. "The videos will be available about 15 seconds after the
replay is available."
Ault says the system runs on a low-cost system of desktop computers in
Purdue's Mathematics Building, which is located about a half mile south
of the stadium. |